Software engineer
Software engineer

Self-driven, analytical software engineer. Detail oriented problem-solver with strong debugging skills. Exceptional communication skills to facilitate cross-functional collaboration and forge strong relationships with management and clients. Quick learner with a commitment to staying updated on emerging technologies and trends to contribute effectively to software development processes

Lead a team of 3 on the creation of an interactive database using Java and MySQL with category filters and search functionality. Engineered extensive film database, crafting stored procedures and a Graphical User Interface through NetBeans. Merged and refined seven datasets to establish a unified and enriched data repository.

Developed an intelligent AI player for Teeko2, a modified 5x5 board game. Implemented the Minimax algorithm with depth-cutoff and a custom heuristic scoring function to efficiently search the game tree. The AI handles both the initial drop phase and continued gameplay, ensuring optimal move selection while accurately evaluating win conditions, including the unique 3x3 box corner rule, all within a

Developed a compiler from scratch with Java using the Agile development process while compiling using Makefile in a Linux environment. Gained experience using JLex and JavaCUP to generate the scanner and parser for the compiler
Developed Hide and Seek, a community event discovery platform built with React and ASP.NET Core. It features an interactive Google Maps interface for real-time listings, OAuth authentication (Gmail/Facebook), and robust event management (submission, comments, upvoting). The platform uses Azure Table Storage for scalable cloud data management and offers advanced search/filtering capabilities.


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